Combat
Enter as a custom hero, fight with sword, bow, or magic staff, gain XP, and equip boss drops.
Early Access on Solana
Explore the Chainlands of Selda, battle ancient bosses, gather supplies, build a home, and unlock four full-size outer worlds with their own towns, routes, monsters, and rulers.
Enter as a custom hero, fight with sword, bow, or magic staff, gain XP, and equip boss drops.
Monsters, quests, treasure, fishing, and woodcutting produce gold, fish, and logs for crafting, upgrades, and marketplace preparation.
Clear the Dawn Realm to unlock forest, water, mountain, and desert regions with towns and bosses.
NPC chains reveal the Broken Ledger, shrine scrolls, elemental relics, and the Chainlands' boss curse.
Collect gold, fish, and wood in-world. The marketplace is marked opening shortly while trading systems are tested.
See nearby players on the same map, chat globally or locally, and gather in the shared marketplace hub. Normal map rooms hold thirty players each.
Solrest Village was built around a rune monument that recorded every trade, oath, and monster seal. When the ledger fractured, the first bosses seized its shards and scattered them through crypts, temples, caves, reefs, peaks, and dunes.
Defeating the first-map bosses opens four ancient gates. Greenwood, Azure Reef, Stormpeak, and Glassdune each hold a town, a crown relic, and a stronger world boss guarding the next layer of progression.
After the first boss chain, four ancient gates open into Greenwood, Azure Reef, Stormpeak, and Glassdune. Each world has its own town, routes, caches, monsters, and ruling boss.